Play With Your Own Junk
As a maker, do you ever wander into a store, see something cool on the shelf, and think “I bet I could make that!” I often think the same thing about board games. I’ve been a game designer for over a decade, working on everything from indie videogames to mass market board games to large-scale Arduino-powered installation games. A big part of my prototyping process has been about figuring out what I can do with what’s available to me, then...